Computer Graphics II - Bezier Surfaces
First Homework - Smooth Surfaces using Bézier Equations Hello everyone, in this series of posts, we'll be talking about the homeworks of the class CENG469 of 2022-2023 and my stories behind their implementations. For the first homework, I was tasked with implementing bezier surface equations in OpenGL, which is an industry standard graphics library, used from video games to scientific visualization applications. Why is this useful? You ask. Or why you'd even bother with equations in the first place. Or even, you may be wondering what you can create with it, instead of pondering on why or how. Well, I hope that you will understand my perspective by the end of this journey you are coming along with me. Let's begin! Bezier & It's surfaces What is even a Bezier? It's not a what, its who. And its Bézier, a guy who used to be an engineer in Renault. He was a leader in the evolution of the design and manufacturing principles that used mathematics, and helped people ...